using System;
using System.Collections.Generic;
using System.Text;

namespace org.fourzoas.noise.module {
  /// <summary>
  /// This structure defines a control point.
  /// </summary>
  /// <remarks>
  /// Control points are used for defining splines.
  /// </remarks>

  public struct ControlPoint {
    /// <summary>The input value.</summary>
    public double inputValue;

    /// <summary>The output value that is mapped from the input value.</summary>
    public double outputValue;
  }
}
